Export Unity Terrains to OBJ, MTL, textures and heightmaps.
Terrain Exporter Pro is a Unity Editor tool designed to export Unity Terrain objects for external 3D workflows.
Export your terrain mesh, baked basemap, texture masks, terrain layer textures and heightmaps in a clean and practical format for Blender, Maya, 3ds Max and other 3D software.

Key Features
- Export Unity Terrain to OBJ
- Optional MTL export
- Automatic basemap linking in MTL using
map_Kd - Baked basemap export as PNG Texture mask / splatmap export
- Terrain layer texture export
- Heightmap export as PNG or RAW
- Multi-terrain support
- Child Terrain detection from selected parent GameObjects
- Adjustable mesh quality: High, Medium, Low
- OBJ face mode: Triangles or Quads
- Keep world position or center mesh on export
- Export preview with vertex, triangle and OBJ face count
- Editor-only tool
- Unity 6 compatible
Designed for external workflows
Terrain Exporter Pro is useful for:
- Blender terrain editing
- Maya and 3ds Max workflows
- Terrain backup
- Mesh optimization
- Level design pipelines
- External rendering
- Terrain texture extraction
- Heightmap export workflows
Support
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